Step inside a real-world production pipeline and see how open standards are shaping the future of animation and VFX. In this FMX session, the Autodesk team highlights how technologies like USD, LookdevX, and OpenColorIO are streamlining collaboration and interoperability across tools and teams. Then, Marc Dubrois, Head of Pipeline at Superprod, presents how their pipeline leverages Maya and USD to animate and quickly populate shots in their productions, with a focus on the animated series "Underdog". They detail how the integration of USD has streamlined layout and animation workflows, enabling faster iterations and improved scalability. The talk covers how tools were designed to stay artist-friendly while embracing the flexibility of USD. Finally, they show how Arnold is used to render the final images with a consistent and high-quality look. 🌭 Discover how you can create without limits, like Superprod, using Autodesk Design & Make software: https://www.autodesk.com/campaigns/media-entertainment
Apprends l'animation 2D et 3D