I am from 3D Interior design background and have been working on concept designs.
As a gamer I wanted to pursue game design with intentions to learn about asset designs, level designs and combat mainly alongside other subjects related to game design.
It has helped me learn so much about software like Unity and Maya and gained knowledge about something that I have always wanted to learn.
Best A-ha moment was in term1 as every class in that term was related to what practiced and was doing during day time.
My art skill before VANAS was limited to interior design, but now I have expanded to game assets designs which as vast possibilities for 3D modelling. I have learnt a lot from VANAS and I would 10/10 recommend it to beginners who knows 3D but wants to learn more about game design.
Level Design was my favourite topic as I wanted to concentrate more on level design more due to my likings for it and my future dream job as well.
This interview has been edited for length and clarity.